
The game's art style is done by Steve Thompson, who previously worked on the art for Total Annihilation and Supreme Commander. He was also the lead programmer on Supreme Commander. Jon Mavor wrote the graphics engine for Total Annihilation. The player (s) lose when their last commander is destroyed.

In development updates, Mavor has commented that «a million» in-game units is a design goal of the development team. The game's creators have also stated that Planetary Annihilation will resemble something of the 1997 RTS Total Annihilation as its focus is more towards 'macro' gameplay as opposed to 'micro' gameplay. These planets are dynamic in that they can be 'annihilated' using other planets or catalysts, a major focus for Uber Entertainment.

Players will be able to conquer other planets and even entire systems on maps said to include «hundreds of worlds,» through the Galactic War. Planetary Annihilation features a planet-based map system with different types of planets and asteroid like moons. However, at release 40-player matches were not yet available.


In interviews with PC Gamer and Joystiq, lead game developer Jon Mavor commented that the game's complexity and playtime can vary, from half-hour, 2-player battles to lengthy matches with potentially 40-players. Planetary Annihilation Download Free Full Game is a real-time strategy PC game developed by Uber Entertainment, whose staff include several industry veterans who worked on Total Annihilation and Supreme Commander. Planetary Annihilation Full PC Game Overview
